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u4gm What to Know About PoE1 Legacy of Phrecia Return

Posted: Sun Feb 01, 2026 7:18 am
by StormChaser
I was half-asleep, just scrolling the forums, when the Legacy of Phrecia news hit. January 29 to February 19, right in that awkward dead zone where everyone's burned out on the current league but the next patch still feels far away. It's the kind of surprise that actually changes your week's plans. And since it isn't voided, I'm way more willing to go hard early—whether that means grinding like normal or, if you're short on time, simply choosing to buy divine orbs so your build isn't stuck waiting for one key drop.

Not Voided, So It Feels Worth It
The best part is knowing your character doesn't just evaporate when the event ends. Everything migrates back, and your ascendancy points reset cleanly to the core classes. That small detail takes a ton of stress out of it. You can test weird setups, fail a few times, and still feel like you're building something that has a future. You'll also notice people playing more boldly in parties—less "play safe," more "let's see if this breaks the game."

Alternate Ascendancies Get Silly Fast
Nineteen alternate ascendancies is a lot, and it shows. They're not subtle. They feel like someone cracked open the "too spicy" folder and started handing out ideas with both hands. I missed the Shadow's Servant of Arakaali the last time around, and I'm not letting that happen again. If you like minions, it's basically comfort food: spiders do the work, webs slow things down, and you get room to breathe when fights get messy. On the other end, Duelist's Gambler looks like a dare. Some runs you'll delete the screen, other runs you'll brick your momentum and laugh through the pain.

Economy Whiplash and Real-Life Time
Three-week events always have that weird economy curve. Day one is chaos, day three is inflation, and by week two everybody's either rich or rerolling. If you've got a job and can't sit in maps all night, you feel it. A lot of veterans quietly skip the slow start by picking up currency or a build-enabling unique from a marketplace, then just focus on testing the event mechanics. I get it. Sometimes you don't want Act 10 again—you want to see how your new ascendancy actually plays once the atlas opens up.

Why I'm Showing Up Anyway
What I like most is that it reminds you PoE1 still has teeth. The sequel hype is loud, but this kind of event pulls everyone back into tinkering mode. You stop copying, start asking questions, and suddenly your guild chat is full of half-baked theories and "wait, does this interaction work?" messages. I probably won't sniff level 100, but I'll be on at launch with snacks and a plan, and if I do need a quick push to get a build online, I won't pretend I haven't considered using u4gm to grab currency or items and spend my limited time actually playing the fun part.