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League of Legends Patch 26.3 — Buffs, Nerfs, and ARAM Madness

Posted: Mon Feb 09, 2026 8:35 am
by igxccom
League of Legends continues to evolve as 2026 rolls on, and Patch 26.3 is the latest proof of Riot Games’ commitment to keeping the experience fresh for both casual and competitive players. This update brings a mixture of champion buffs, nerfs, and adjustments, while expanding the chaotic ARAM: Mayhem mode with new Augments and thematic sets. Whether you’re a veteran jungler or a support main, there’s plenty in this patch to shake up Summoner’s Rift and Howling Abyss alike.

One of the most exciting additions this patch is the ARAM: Mayhem update. Riot has confirmed the mode will stay active until Patch 26.9, around April 29, giving players plenty of time to experiment with its new mechanics. With 45 new Augments added and nine Augment Sets, ARAM gameplay becomes even more unpredictable. Players can now tailor strategies to champion-specific strengths or focus on thematic combos, injecting more variety into every quick match. This is especially fun for those who enjoy testing off-meta picks or quirky synergy builds.

Beyond ARAM, Patch 26.3 balances out champion progression with adjustments to Champion Bounties. Riot noticed that gold devaluation was reducing the value of champion kills, so now death penalties and farming increments have been recalibrated. Deaths now give one gold per 3.5 bounty, while farming increments are at one per seven gold earned, restoring a sense of reward for both proactive play and objective control.

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Turret plates also received an update to balance grouping versus split-pushing. High-end resistances were halved from 100 to 50 per plate, while low-end resistance was slightly increased. This means coordinated team fights against turrets are more feasible, while split-pushers will still find opportunities to pressure lanes without being overpowered.

Faelights and vision changes refine jungle and bot lane strategies. The River Pixel Brush Faelight now stops short of the scuttle and epic pit, slightly weakening early scouting while maintaining enough safety for players contesting objectives. Additionally, the early-game cooldown for Stealth Ward Trinkets has increased by 40 seconds, forcing players to plan their vision more strategically.

Champions received a mix of buffs and nerfs that shake up meta considerations. Notable nerfs hit Ekko Jungle, Diana Jungle, Volibear, and Riven, while buffs favor champions like Ahri, Draven, Heimerdinger, and Vi. Light adjustments to Jayce and Mel also help clarify their roles—Jayce leans more into AD fighter identity, while Mel’s kit has been tuned for readability and fairer gameplay.

Even items and runes saw tweaks. From Actualizer and Dusk and Dawn to Phase Rush and Triple Tonic, Riot continues to refine the tools available to players, ensuring each item fits within the intended balance and strategy of the patch. For players stocking up on skins or in-game perks during this season, a Riot Games Gift Card remains a convenient way to enjoy cosmetic rewards alongside these gameplay improvements.

Patch 26.3 proves that League of Legends isn’t resting on its laurels. With champion balance changes, ARAM chaos, and thoughtful system adjustments, Riot is keeping both ranked mains and casual players engaged. Whether you’re trying out the new Augments or recalibrating your jungle priorities, there’s never been a better time to jump back into Summoner’s Rift.